empirical research; psycho-physiological sensing; spatial cognition; eye tracking; geovisual analytics; geographic information science
Brügger Annina, Richter Kai-Florian, Fabrikant Sara Irina (2019), How does navigation system behavior influence human behavior?, in Cognitive Research: Principles and Implications
, 4(1), 5-5.
Credé Sascha, Thrash Tyler, Hölscher Christoph, Fabrikant Sara Irina (2019), The acquisition of survey knowledge for local and global landmark configurations under time pressure, in Spatial Cognition & Computation
Lokka Ismini E., Çöltekin Arzu, Wiener Jan, Fabrikant Sara I., Röcke Christina (2018), Virtual environments as memory training devices in navigational tasks for older adults, in Scientific Reports
, 8(1), 10809-10809.
CredéSascha, ThrashTyler, FabrikantSara Irina (2018), The effect of concurrent task load on the acquisition of local and global landmark knowledge, in Spatial Cognition 2018 Posters, book of abstracts
, ZurichCenter for Open Science, Inc., Zurich.
MontelloDaniel R., FabrikantSara Irina, DaviesClare (2018), Cognitive Perspectives on Cartography and Other Geographic Information Visualizations (Chapter 10), in Montello Daniel (ed.), Elgar, Cheltenham, UK, 177-196.
Çöltekin Arzu, Francelet Rebecca, Richter Kai-Florian, Thoresen John, Fabrikant Sara Irina (2018), The effects of visual realism, spatial abilities, and competition on performance in map-based route learning in men, in Cartography and Geographic Information Science
, 45(4), 339-353.
ThrashTyler, Maggi LaniniSara, FabrikantSara Irina, BrüggerAnnina, CredéSascha, RichterKai-Florian, Tri-DoCao, HuangHaosheng, MünzerStephan, GartnerGeorg, BertelSven, The future of geographic information displays from GIScience, cartographic, and cognitive science perspectives: vision paper, in COSIT 2019
, Regensburg, DeutschlandLipics, Schloss Dagstuhl, Leibniz Zentrum für Informatik.
Emotive II thus pursues seamlessly the previously proposed steps for years 3 and 4 on the Emotive I A Track (i.e., VR lab studies) which was funded for two years.Motivation: As visuo-spatial displays are increasingly used in mobile and dynamically evolving situations, it is important to consider research on the kind of information that users can get from displays when used in time and attention critical, and potentially also emotionally charged spatio-temporal decision-making situations (e.g., navigation under stress). Limited perceptual and cognitive resources of display users-also often overlooked, autonomic nervous activity-most likely will influence how the depicted information is apprehended and learnt, and this will ultimately determine how effective users will be in detecting and reasoning about space-time phenomena, and make effective and efficient decisions in time critical situations. Research objective: The proposed research firstly aims at better understanding of how users explore, learn, and extract knowledge from visual displays in time critical navigation contexts, under varying affective states, to make space-time decisions, and secondly, at deriving empirically based design guidelines for the construction of cognitively inspired, perceptually salient, and affectively responsive displays for effective and efficient spatio-temporal decisions-making in time critical navigation situations. We aim at guidelines that are generic enough to be useful for a broad range of navigation-related decisions-making scenarios, including various geographically relevant application domains (e.g., disaster response, search and rescue, etc.).An international team of spatial cognition researchers at the University of Zurich, the University of California Santa Barbara (USA), and at the Department of Humanities, Social and Political Sciences of the ETH Zurich are involved in the project. Resources are requested for student researcher Sascha Credé to successfully complete his PhD, and to enable collaborative visits by the student and the external collaborators, including conference and workshop attendances to disseminate research findings. The Emotive II proposal follows prior Emotive Track A (VR), thus focuses on navigation experiments in a virtual reality lab (CAVE). The initially requested funds for Subproject B: the development and evaluation of mobile display methods tested in the real world has been funded by the PI’s baseline funding from the Canton of Zurich (PhD student researcher Annina Brügger) and is synergistically ongoing in parallel to this proposal. The main goals for the VR track is slightly modified from the past Emotive project, as follow:•How do human emotion and affect (i.e., stress, joy, etc.) interact with cognition and perception during spatio-temporal reasoning and learning, when using visual displays for decision-making in time critical situations?•How do human factors (i.e., individual and group differences) influence spatio-temporal decision-making when using visual displays for decision-making in varying affective states? Key outputs are expected along three cyclic work phases. First, knowledge integration across complementary research fields is carried out at the theoretical level (decision-making under stress and uncertainty, affect and arousal). Second, an experimental emotionally responsive visual display platform is implemented, to be tested in the VR lab, and thirdly, visual displays are evaluated with users (i.e., empirical evaluation of usefulness and usability).